I had a lot of fun with the microgame approach that your team did! It's a pleasant surprise how well Alice works here, and the storytelling is straightforward & silly in a good way. The visual aspect & theming has a lot of polish and a lot of fun styles from all of the devs - all of which work really well together for the formula. The range of games themselves were fun to play as well, and the music & audio is excellently done on top of that.
I did notice that some of the microgames' timers were rather short. Aside from other commenters' examples, the "Place Bows" one was one that I often barely cleared compared to the others. "Brew the Potion!" had a particular issue with having to actually wait for the win to count - so if the timer goes out even after the last needed input, it doesn't get counted. The "jam jank" (as I tend to call the likely cause) didn't detract too heavily from the overall game, however; I still felt genuinely challenged! ^.^
Aside from that, I enjoyed the Alicecore theming, the callbacks to other games (ex: Fumorin's contributions), and the boss stage on top of that. I can tell that your team had a lot of fun putting this together - and the work absolutely shines. Amazingly done all around!