Small update on the upcoming… Update.
Things are progressing slowly, but surely. I hit some roadblocks both irl and in game development, but nothing show stopping. The dungeon maps are pretty much complete and plenty of other things are wanted to add are nearing completion. There is still quite a lot of work to be done though, so don’t expect the update to drop any time soon. Here is a little sneak peak.

I will most likely add static images like the one above to certain major scenes. These will be very rare, because there are quite a few problems with these.
AI is the most obvious one. Editing images takes time and there is no guarantee I will catch all mistakes the AI made, which isn’t ideal. Other problem is the main character. There are way too many variations in your characters look and making separate images for all those posibilities is not really possible while i’m working on this game alone. Think of this as an experiment. It is quite possible I will remove this scene picture and make it look the same way all the other scenes look. I will need time to think about it.
And to make things easier for you, here are all the things you can look forward to in the next update.
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Finished dungeon maps
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Added dungeon map enemies
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Improved dungeon introduction
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Dungeon minimap
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Dungeon party picker system
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New story cutscene
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Sprites for eric.
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Introduction cutscene for Eric.
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Add Eric into all systems (schedule, stat growth, etc)
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Monthly stat growth distribution for other kids
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Interior and purpose to the german mine