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(1 edit)

Tested v1.21 and the issue with the missing aiming-line seems to be fixed. At least I could not replicate it so far and I played the game around 30 minutes. Nice. Maybe some time in the future, the thing I mentioned with a stronger CPU-strength could be realized, but the biggest bugs are all fixed now. Good work. One suggestion more, for a possible update would be, that, when a ball goes in the pocket, that this ball has something like a little animation, when in the pocket and when it falls down there. At the moment, the player just sees a ball suddenly disappear, when it goes in a pocket. Maybe such a ball could be showed for a little moment in the pocket first and next in a little smaller variant (with a smaller diameter) for a short time, when it's already on the way down. Just a suggestion for a somewhat more realistic look, when a ball drops into one of the pockets. Good game now.

(+1)

Thanks for testing and I will look into the potential for an animation.  Those pockets have cost me some headaches, I am careful touch them because they constantly break.  I will see if it is possible for the next update.