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[Unity][Unpaid/Hobby] Psychological Horror / Management Game | Team members wanted

A topic by Kyselfyi created 30 days ago Views: 274 Replies: 3
Viewing posts 1 to 4
(3 edits) (+1)

Hello! I'm looking for people that could help me with a project called Null Facility, a psychological horror/management game heavily inspired by Lobotomy Corporation ( and Project Moon as whole), the SCP universe, ULTRAKILL, and several other minor inspirations, where you play as a head clerk hired by a mysterious facility. Your job is to oversee and order other clerks to perform different types of work on contained anomalies, producing energy for the facility.  At the end of each day, you must meet the facility's energy quota and review the anomaly information you've unlocked. The cycle is supposed to continue for 30 days, until something sends you back to the beginning.

Project Information

Engine: Unity (changed from godot) | Current team: 4 | Budget: €0, passion/portfolio project | Current prototype: Playable

I currently have a way to potentially fund the project later in development, but this would likely happen around the middle of development rather than at the beginning.

I already have a very small prototype containing the basic core gameplay, with a menu and an anomaly interaction trough 4 different works and a quota filling bar, with also a event logger.

Looking For

  • Programmer  (filled)
  • 3D Artist / Animator
  • UI Artist
  • Composer / Musician

You don't necessarily need to be experienced in every aspect of your role. I'm mainly looking for people who are interested in the project and want to build something together.

What I'm Looking For

This is primarily a passion project, and I'm looking for people who genuinely enjoy making games and want to contribute to something they find interesting, rather than treating this as traditional employment.

Currently, there is no payment, as the project has a €0 budget.

If the project eventually receives funding or generates revenue, I would like to discuss revenue sharing with contributors, depending on their involvement and contribution to the project.

Contributions can also be used as portfolio work, assuming the contributor is comfortable with that.

I'm especially interested in finding people who want to stick around and help shape the project rather than simply completing a single task and leaving.

If you're interested, feel free to contact me with:

  • Your role
  • Examples of your work / portfolio
  • Your experience level
  • What you'd be interested in contributing
  • Anything you'd like to know about the project

Hello, I’m keen to help you developer your game as a Programmer, I’ve been using Godot since 2020 (Godot 3 - 4). Check out some of my projects on my itch profile. I’m keen to help you from Developing and as a little side project :). Dm me on Discord Year_yt or email: support@komodroid.co.nz

(1 edit)

hey there!, recently I started working less to focus on music so i'm looking for a project to contribute to. I have been making music for close to 10 years, but only started working on game music since the beging of the year. if this isn't a problem feel free to email me at: optioneelmusic@gmail.com. i'll gladly share my portfolio with you, its just not finished enough to post publicly 

Hello! I would be interested in working with you as a composer. I am a musician based in Budapest, Hungary. Check out my portfolio in this Google Drive Folder. I have participated in a hungarian nationwide film score competition and placed second. I have not yet worked in videogames but I'm tech-savvy and eager to learn and build experience so the budget is not a problem for me. Please contact me on my email address with your questions and further discussion: csizmar.zsolt@gmail.com 

Best wishes! Zsolt