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(+1)

Nice precision platformer! :)

Things I loved:

  • Gameplay was fairly tight, with very well thought out level design!
  • Random modifier made each run slightly different, which is good when you're restarting all the time
  • It was cool to see an intro animation! I don't think I've seen a jam submission do that before :O

Things I'd love to see:

  • A background music track would fill the space well, and stop the sfx coming in so sharp
  • Checkpointing might be good - it was pretty brutal to hit the upper level and then start all the way back! But that would conflict with the random modifiers (since you could essentially "reroll" at each checkpoint) which would then require a life system to balance it out, which is then getting pretty off track lol

Thank you