Fun adventure, blissfully purposeful furnitured without the need of random wandering encounters disturbing this absurd cast of characters.
It gives Monty Python vibes, but that could be me reading it into the text.
I wonder: is this meant to be played on the funny side?Like hitting of the absurdness of the princess deaths? In that case this could’ve gotten a sentence per prince more, but I’m willing to improvise.
Overall an off-the-go playable, dangerous but fun module with a ton of absurd role-play potential.