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(+1)

I love this concept! Once I got the hang of it, I played several levels just for fun. I like a puzzle game where the solutions are open ended.

The controls took me a bit to figure out. I wasn't paying attention to the instructions (that's on me) and didn't realize I had to dock the crank to "finalize" the swap, and I nearly beat a level before I realized I could select different tiles to swap.  But once I figured it out, it works fine and it makes great use of the crank. Who knew you could use docking the crank as a form of input? 

Thanks for the lovely comment!