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(+2)

It’s a good game, though in my opinion, it doesn't really fit the "sleep" theme; the gameplay could also use some variety—for instance, different types of monsters. I only found out about the jump mechanic by re-reading the description after playing, and the game feels the same without it; it would have been better to give it a specific function, like dealing with flying monsters. If I missed something during gameplay, my apologies.

Thank you so much! Yeah, I know some things were missing, like actually giving a purpose to the jump since there were supposed to be platforms, and I still had enemies left to add. The theme is that when you sleep you fight against your nightmares, but I also couldn't develop the story further because I ran out of time :(