I love a good Sokoban game :) and this one was a really interesting mashup of genres! I played through the end and had a lot of fun with it. I also encountered the bug of having to move up multiple times to get to sleep, but not a big deal once I figured out what to do. Really interesting gameplay, and I think it teaches itself really well.
I was initially going to say that I thought it was too RNG-heavy during the dream phase, but I think the stress of "come on you stupid sheep, go to the RIGHT, my boss is coming!" and having to decide whether to wait or give up and wake up really fits the theme of the game well, so I ended up enjoying that part. I also liked that you could increase the odds of the sheep moving in a given direction by blocking one or more of their paths with yourself or with rocks, and I think I convinced myself that I was able to kite my coworkers away from the couch I wanted to be on, as well (though I'm not sure; that could have just been RNG). The artstyle was really nice, too, and I love the printer aesthetic on the cutscenes.
Great game all around; kudos to everyone involved!