Hey! I know your post about the Documenter role is from a while back, not sure if you're still looking or if the position's been filled, but figured I'd reach out just in case.
I've been writing and maintaining game design documentation for a couple of team projects (living GDDs, FTUE design briefs, Live Ops content scripts, systems trackers in Excel), so keeping docs organized and up to date as the scope changes is something I already do. I put together a short portfolio with samples if you want to take a look.
Also if the team ever needs an extra hand on the dev side, I can help there too. I program in Unity/C# and have built a full prototype solo (combat system, UI, audio, the works), so I'm not just documenting things I don't understand.
Here is the Portfolio
I've sent you a request on discord under RANDEX000, tell me if you need any more info!