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They main thing that comes to mind when reading this is: potential. It reads like a strong idea, that needs to be explored further. You clearly put a lot of energy into this cabinet of curiosities -the rooms, the table. It leaks creativity. The story itself, who lost what, what did they *got, what have they lost, what’s going on in town with that ooze, has to be described al lot more.

By now it’s a strange and intriguing location. But it could be much more.

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Thank you for the critique! Glad that you can see the potential. I'm definitely considering doing a redux version, without the deadline or the constraints of working from my family summer cabin, while on holiday.