Hello! I hope you’re having a great day. ☺️
I’d love to get some feedback on a few specific aspects of Haru's Enigma.



Haru's Enigma is a mystery and story-based puzzle game, primarily inspired by Project Kat. The goal is to solve puzzles by exploring the environment. Every interaction with the game world is designed to help the player logically determine their next move or to flesh out the characters and the game's lore.
The story centers on a screwed-shut box that Haru finds at her school. Its contents lead her to believe there might be a murderer on the loose, prompting her to investigate the situation on her own.

The game is currently in a demo version, which I created to have a public build for validating ideas ahead of the final release. Please keep in mind that the demo is quite short—focusing on the story's introduction and core mechanics—so it may not fully reflect what the final game will be like.
I’m currently looking for answers to the following:
- Did you solve the puzzles logically, or did you just click on everything?
- Is Haru a likable character?
- Does the mystery spark your curiosity?
- Based on what the demo shows, what do you think the full game's story will be?
I’d appreciate any feedback you can share here or a review on the game's page. ✨
Development is currently on hold, but it is expected to resume soon. In the meantime, I will create a few short posts like this one and keep track of the feedback.
You can play Haru's Enigma here.
All the best, and see you later! 🙂