I'm pruning the characters down to 4 characters in total. My plan is to reduce the amount of art i need to make per future update, because currently adding new content to the 10 characters is a massive amount of work. Even with AI gen'ing locally.... I really shot myself in the foot with the initial scope >_>. In the long run, the new plan I'm trying now is get more gameplay content and dialogue made to flesh out the characters and world. Doing that with 4 characters, i think, will let me release updates at the speed i want to. While I am doing that reintroduce new/old characters and transformations once I feel as if the current gameplay, dialogue, and systems are hardened. Right now, i feel like i wanna change features in and out to try new things. That plus the art/dialogue is making each new update feel monstrous in scope given 10 characters * 10 transformations + dialogue.
I think this should work and we will see hopefully soon.