Hi there! If you don't mind, I'd like to share some ideas for the game and its story (though I should mention I couldn't finish the game completely due to an error).
It looks like your focus will be on finishing the floors that aren't accessible yet—which I assume will feature different minigames, scenes, etc.—though I'm not sure if the currently playable floors are fully complete or if you plan to add more content to them. Anyway, that's not the main point. From what I've gathered on other forums, the story eventually reaches a point where the boss sidelines the supervisor and stops paying her every weekend. I think we could structure the story into chapters: the first chapter would cover the boss obeying the supervisor and gaining the workers' trust; the second chapter would focus on the boss running the company without the secretary's constraints (introducing new events, scenes, and goals); and for the third chapter (I'm running out of ideas here, haha), maybe since it's a business setting, there could be competition—like another company with a boss who uses the same methods, where the goal is to attract both employees and clients. Another suggestion for chapter three could be the supervisor seeking revenge, or something like that. (These are just a few thoughts; I love your work regardless, and I'll keep supporting you no matter what decisions you make.) Keep working on the project, but don't overdo it—your health is important, too. See you next time! :)