A nice platformer. I do wish there was a map, so I can see things (as opposed to all the blind jumps I had to do, especially since I didn't realize look down wasn't down on controller), and fast-travelling shouldn't be a debug menu thing (at least to checkpoints you've touched).
Play game
SERAPH QUARTZ FALLS FOR IT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Rules | #19 | 4.221 | 4.409 |
| Fun | #23 | 3.482 | 3.636 |
| The World | #26 | 3.351 | 3.500 |
| The Warrior | #26 | 3.482 | 3.636 |
| Overall | #26 | 3.634 | 3.795 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Fun platformer! There's something devilishly fun about having Seraph fall just a little too far so they trigger the hard landing animation. Having Seraph cushion their fall with their head was really funny! Really cool going further and seeing the new environments, I loved how you'd find Boyhowdy in new areas. I finished the game with 8 teeth, I need to go back and try to find more!
One weird thingy, when I first tried the look down mechanic, I think I somehow made Seraph fall into the ground. I thought the camera was locked looking down but then I realised I was exploring inside the ground and found a teeth.
Wow, I was thoroughly impressed with everything in your game! The sprite work and animations, the complexity of the world design (insane) and the tightness of the gameplay! It’s amazing you were able to make such a polished game in such a short space of time, well done!
Love the detail on Seraph Quartz’s sprite with the eyes. Great world/map transitions.
There seems to be a lot of secrets to find which is a lot of fun. I really liked the layer transitions and that there was usually multiple routes to choose from.
This reminded me of Apple Jack on Xbox 360. It has big Xbox Live Indie Games energy, and is really fun!






Leave a comment
Log in with itch.io to leave a comment.