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Pixel artist wanted — 3 characters, 96 sprites, 16-colour palette (retro action game)

A topic by Pix'n Design created 7 days ago Views: 634 Replies: 16
Viewing posts 1 to 14

Hello,

I need three animated characters for a top-down action game:

  • Hero: 8-direction walk, 4 frames each = 32 sprites
  • Enemy: 8-direction walk, 4 frames each = 32 sprites
  • Boss: 8-direction walk, 4 frames each = 32 sprites

96 sprites total, 32x32 pixels.

The constraint (the interesting part)

The game runs on real 1980s hardware (Atari ST/ Amiga / Megadrive), so everything must fit a fixed 16-colour palette, which I provide as exact hex values. Delivery is indexed PNG on a magenta background. No alpha, no partial transparency, and no colours outside the palette. Dithering is welcome.

I have a full spec document ready: the palette, the delivery format, the naming convention, the direction order, and a written description of each character.

The style

Bitmap Brothers, The Chaos Engine in particular. Dark medieval fantasy: the black plague, forests, graveyards. Warm and dark palette, stone grey, brown, amber, with the hero's lantern as the only bright point. Strong readable silhouettes, because the game scrolls fast and the sprites are small.

Budget

Around 1000 EUR for the three characters. I'm a solo developer, so that's what I have, and I'd rather say it upfront than waste your time. Send me a quote and tell me what you can do with it.

How I'd like to work

Start with the hero only, paid, as a first commission. If we get on well and the style works, we continue with the other two, and there's more work after that.

This is a real game, not an idea

The engine has been in development for years and runs on real hardware. You can see it here:  https://www.youtube.com/@mrfreeze-gaming

If you're interested, reply or DM me with your portfolio and a rough quote. Happy to send the full spec document so you can price it properly.

Hi! I’m interested. I’m primarily a graphic designer, 2D vector illustrator, and skeletal animator. To be honest, I haven’t worked on pixel art animation before.

Would you be open to working with someone who is new to pixel animation?

I’d be happy to show you some of the animation work I’ve created and implemented in Godot...

Hi, thanks a lot for reaching out, and thanks for being upfront about it, I really appreciate that.

I'm going to be honest in return: this particular job is a difficult one for a first pixel animation project. Everything is 32x32 pixels in a fixed 16-colour palette, with 8 directions of the same character that have to stay consistent frame to frame. It's quite far from vector and skeletal work, and I don't think it would be fair to either of us for me to hand that over as a first pixel job.

I'd genuinely be glad to look at your Godot animation work anyway, and if you get into pixel art later on, do get in touch again. Good luck with it!

Hey there! Itch doesn't have DM, send me a message on discord @usernamussy

hi! I am interested and have experience in 8 directional sprites (can share over DM). Here is a link to my portfolio: https://eempopixel.carrd.co

Hi! I can help you with that
Add me on Discord (felipe_177) and I'll send over some of my related works
Have a great day!

Hi i am an artist i can help you with your project

My discord   felixity0590_88597 and i will show you my portfolio

hello! I am interested... I have lots of experience with low resolution game assets (32x32 fits the bill...) and animated characters , not too much experience with omnidirectional stuff specifically but its something I'm capable of figuring out I'm sure. I would be interested in discussing further things further in dms, my discord is .shmitty if you are interested in messaging me... you can find a few semi related character animations I've made here https://www.pixilart.com/shmitty/albums/satyrs-334576 but I can showcase more, I haven't really put all of my game assets online...

Hello! I'm a full time pixel artist and I'm interested in your project! I have experience with top down! I would like to participate in the paid test. I'm also available for long term.

Here is my portfolio: https://notion.so/Curse-Pixel-Art-358abea07dcf8086a11fe7dd243e819f

Feel free do contact me on Discord: curse_66950

I would appreciate working with you.

i've made a friend request to discord : frederick0982

hello there,i will be happy to take on the project
will be happy if u dm me on discord so i can show you my work sample :abiodun_0

(+1)

i've made a friend request to discord : frederick0982

Hi, i would be happy to work on this if you still need an artist. I specialize in isometry and can hold on to one color palette.  Here's some of my recent works: https://imgur.com/a/lLxdZqC

Discord: pavlinn_88428 

Email: n62650670@gmail.com

Hi, I can create the 32x32 8 directional walk cycles for your characters matching the gritty Bitmap Brothers / Chaos Engine aesthetic. I am fully comfortable working with strict retro hardware constraints fixed 16 color palettes manual dithering and indexed PNG delivery. Starting with the Hero character first is a solid approach to lock in the dark fantasy silhouettes and 4-frame walk timing. Could you please share the full specification document so I can review the exact hex palette and direction order?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/strawblee

Hi! Is this request still open? I’d love to help! You can message me on Discord: mhideygulr1

Portfolio & socials: https://mhideygurl.carrd.co/

hi

i am interested 

i am a 2d and 3d artist specialized in game works .

i am also a game dev in my free time . hobbyist !

check my account 


for this type of budget and 32 pixels 4 frame per second and 16 color pallet you can get almost 10 deferent sprites !

or the 3 sprites + environment sprite sheet !

time can take 2 weeks depending on the complaxty of the desings .


here are some of my works

https://www.deviantart.com/taemart/gallery/92298990/pixel-work


you can DM me here or on discord if you like 

alf6312

(1 edit)

Hi! Interested in the 3 characters - especially starting with the hero as first commission.

I'm Andres - pixel artist (Caronte.Graphic) from Santiago. Led art on 2 projects with full pipeline - 20 buildings + interiors, 100+ props 4 views, modular chars 8 views, all with strict palette & naming.

I work with fixed palettes, indexed PNG on magenta bg, no alpha, dithering - comfortable with retro hardware constraints.

I'm comfortable with the budget you mentioned and happy to start with the hero paid as you suggested, then continue with the other two if the style fits.

Portfolio: https://carontegraphic.com/

Also sent you a request on Discord.

Could you share the full spec doc with the palette + delivery format?

Thanks!

Caronte