I like it! Keep working on it! Bugs I found:
March to fallen traveler and March to tower go by super fast at the start, then settle down to the correct speed.
Topology probably should be topography.
I can't tell what counts as a "category" for the boon of false action.
Not a bug, but why can't I reanimate the fallen traveler?
What the hell is a "mine adit"?
"Go to entry hall" should have a corresponding "go to basement". In fact, keep that in mind: (almost) all travel sequences should have a corresponding sequence in the other direction.
Go to entry hall doesn't work if the door is already open.
There should be a setting to only auto-use resources if you can get the full benefit.
After discovering the break room, I can enter without forcing the door on subsequent runs, though the action is still available. However, I can't leave without forcing the door, which I can apparently do from inside.
The memory tab should scroll more smoothly. Right now it's kind of disorienting.
Right clicking an action should pause it just before finishing.
In one of my runs, while I was digging out the robe, the game randomly slowed way down. Even saving and refreshing didn't fix it. Unfortunately, my save at the time is too big to paste.