What an RPG adventure! It's very cool you got all the Warriors as playable characters, the timer based objective was the right amount of tension without being too stressful. Excellent sprite work, nice vibes to the music and fun sound effects. Had a lot of fun exploring, trading with some of the locals, and I loved the way you integrated Boyhowdy and DSD into this story. Freedom!!
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Harvest Island: Zingle is the Strongest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Rules | #15 | 4.427 | 4.522 |
| The Warrior | #16 | 4.129 | 4.217 |
| The World | #18 | 3.873 | 3.957 |
| Overall | #18 | 3.980 | 4.065 |
| Fun | #22 | 3.490 | 3.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Fun little adventure. I really like the warriors of encouragevar sprites and the battle enemy sprites!
Super impressed that you were able to include all the warriors! Also, I love the world you chose to cross them over into! Such a cool idea! And the fact that you packed this game with sooo much stuff in just a few weeks is amazing!
So cool that you can play as any of the warriors!
I went with Arturo for my first run, but I didn't expect that I still had to do all the other warriors' stuff too. I managed to get everything done, even Boyhowdy's request! It's pretty cool that you can play as everyone; I might give another go as Konig.
I went with Arturo for my first run, but I didn't expect that I still had to do all the other warriors' stuff too. I managed to get everything done, even Boyhowdy's request! It's pretty cool that you can play as everyone; I might give another go as Konig.
I chose a Marygold run, and I really liked the vibes and feel when playing; I was immersed nicely.
I'm not the most gaming gamer, so I did fumble with figuring out the controls to get to my inventory, but I got it eventually!
I got totally lost; my sense of direction was pretty bad. Was there a Map that I was unaware of? I could have used a map big time; I spent a lot of my time lost, so my run through caused me to lose the island.
Even though I didn't complete the tasks, it was super fun and is totally replayable so that I can actually finish!
Great sprite and dungeon enemy designs! Rewarding to achieve all of the offerings.
The timer stressed me a bit but around halfway in you get a ton of momentum where you have all the tools needed, really well designed pacing.
Nice one! I chose Seraph Quartz for my playthrough. I liked that you get all the necessary key items from the other warriors, and that there are reasons to go to each area a couple times. The enemy art was really good, too!



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