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Thanks! It was a lot of fun to make but we were so busy with other stuff that this game is more of a demo than anything else. I plan on adding more tracks and fixing bugs after the jam ends as an update.

The idea behind waves is that you create them whenever you jump or land in the water, so that's kind of how our variant of the Butterfly Effect works. If you jump around and spawn waves you can dash on them and go way faster but it also means that fish will start spawning waves too and the tracks get harder as a result.