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I can imagine this game within a museum as a sort of educational interactive display. I thought your use of the native language was great, and quite informational. I did not find the mechanics entirely engaging. I thought they might all cohere towards an assumed greater message of "care takes time," but I did not feel that way on completion. That may just be due to the experience's brevity, and thinking I might have more minigame's to play than I did. Thanks for making!

Thanks for playing! I can definitely see where you're coming from with your feedback and I appreciate you sharing your thoughts.