I like the swapping concept in this one. I wish this game was longer and wasn't so easy to get stuck.
Play game
PsychoRock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of console | #5 | 3.444 | 3.444 |
| Overall | #6 | 3.222 | 3.222 |
| Creativity | #7 | 3.333 | 3.333 |
| Fun | #7 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Explanation (Optional)
You play as a rock with psychic powers, but cannot move unless it swaps place with those around it!
Pre-made assets (Optional)
I used the LDTK and pdParticles libraries, as well as other code I used previously!
Discord username (Optional)
Toaster Games (@cloudairship)
Comments
The swap mechanic is so fun! I hope you choose to expand on this demo into a full game. As the game is 1 button and the crank it would be nice to use a directional button to swap so you can more comfortably swap and aim at the same time for that spiderman feel. The start menu is also really cute, swapping with the title was a fun surprise.
I love how easy it is to play, the look of it and the fx and animations - I wish I could play for longer, maybe level based?
Aiming + swapping was really intuitive. Despite demo being short, I immediately got it and had fun. Great work!
Definitely the most visually polished game I've seen from PlayJam 10! I had decent fun acting like Spider-Man swapping directly from bird to bird but there really isn't more to see in it's current state. The lack of movement does add some interesting nuance that I think could be expanded if you allowed the rock to swap with momentum or use a fast fall (because it's heavy).
I adore the look of the game but definitely wish there was more to chew on with this submission.
Thank you! Definitely spent a good amount of the dev time on visual polish lol. Appreciate the feedback! Definitely like the idea of capturing momentum when swapping! I was planning to have moving enemies but I think capturing their momentum instead of just dropping would open up some possibilities!
You've only got the .pdx file uploaded here, which isn't playable on its own :O You need the whole game.pdx folder to run it. You can package it as a zip file to upload it to Itch. Check with PossiblyAxolotl to see if you can still submit it!
It looks like other people are playing it, but I got another error ;_;
LDtk Importer: Export LDtk world...
Update error: scripts/libraries/LDtk.lua:828: LDtk Importer Assert: export_lua_table(), Cannot open file
stack traceback:
[C]: in function 'assert'
scripts/libraries/LDtk.lua:828: in field 'export_lua_table'
scripts/libraries/LDtk.lua:240: in field 'export_to_lua_files'
scripts/scene.lua:11: in main chunk
stack traceback:
[C]: in function 'import'
main.lua:17: in main chunk






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