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A jam submission

basement economy {gmtk game jam version}View game page

a strange puzzle bullet hell
Submitted by no_boxes — 12 days, 8 hours before the deadline
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basement economy {gmtk game jam version}'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#382.4493.000
Gameplay/Design#402.4493.000
Overall#551.8372.250
Graphics#571.6332.000
Audio#710.8161.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
challenge level and overall enjoyment

What did you update?
added a few more levels, and will add more soon, just need a bit of time

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Comments

Submitted

This is really fun. With cool graphics and sound, this could be a great game.

Developer(+1)

thanks!

Submitted

Pretty good entry!

-in terms of challenge level, the games is pretty challenging, but not impossible. adding a tutorial or maybe some hints would make it less challenging without necessarily ruining the difficult aspect to it.

-The artwork is charming! so is the narrative, the Frog boss is well designed and introducing the items launching at you mechanic earlier is smart, i like it.

- my only real gripe is the lack of audio. i know its something thats usually left out till the end, but its still very crucial. without it the atmosphere feels quite bland.


all in all this a good game, but it just needs that little bit more. 4/5.

Developer

thank you so much! I've been working on the audio recently, and I'll definitely add a tutorial like thing soon!

Developer

thank you so much! I've been working on the audio recently, and I'll definitely add a tutorial like thing soon!

Submitted

The game has some old skool games vibe, the ones from flash era. I would definitely add some sounds to the game even some placeholders like I did in my game just because they add a lot to the game. On thing that is kind annoying that would help is a simple save system? I wanted to check something out on the rate page and the game restarted which was sad… I have made some progress.

But overall I find it fun to walk around and use computers.

I’m not a fan of puzzle games so forgive me for not playing too long

Developer

that's fine! thanks for playing! I have added a save system into the update I'm working on at the moment, it's just i need a bit more time until I release the update

Submitted

I was really surprised by this game in a good way!

The puzzles are intresting, with some really fun twists and narrative along the way.

The main thing I missed was feedback from the consoles when you activate them, and some audio. In fact just a simple sound when you hit the console would help a lot.

The challenge level was overal very well balanced, just the levels with switches tended to have very tight time requirements that could be a little bit more lenient. But that might already be fixed by the console feedback I mentioned above.

There was a lot of game to play through, and even some replay value in there. All in all a great game made very efficiently in the short time of the jam.


Before the rest of my feedback, first a SPOILER WARNING:
This might actually be the first jam game I played that you could effectively spoil, so if someone is reading this before playing the game, stop now and just play it! :P

I laughed out loud when I saw the moustache CEO, and being lampshaded by a lampshade was intresting.

I also found the alternate path, or well I stumbled onto it first because I forgot that you had to right click to pick up. 
It feels more logical if I could use E for all interactions except for the attack.

Unfortunately I did not manage to get past the lampshade boss in the pink area, and the 2nd purple area.

The lampshade boss bugged out, after the 3rd big green area it just stopped spawning attacks, and I could see a tongue on the far left that was blinking.

And I could not solve the 2nd purple area. It was unclear why the pink blocks became transparent, and what the moving white box was supposed to do. The 2 consoles were too far apart to active at the same time.

The game also crashed when the player was pushed by the white box.

There was also a bug after dieing in the room with the knife. It respawned me at the frog boss, but the stairs were already visible and active. When I proceeded from there the stairs in other levels either were visible from the start, or activated from only touching a single console.

Developer

thank you so much for the amazing feedback!!! I think you highlighted a few things I was aware of already, and a couple things that I should definitely fix! I have been doing some dev work in the background, and will likely show a new update soon! (by the way, when you were talking about the boss not being able to finish, that's because it is still in progress, and the other level is because I didn't realise that it was impossible before I sent it, If you would like to see more before the update I recommend using f2 to skip the level).