is the source open? just out of curiosity... i like learning how different people approach the problem
Not at the moment, no. I haven’t released the source publicly, but I’m happy to talk about how I approached the procedural generation and the logic behind it. I totally get the curiosity, because there are a lot of different ways to tackle dungeon generation. Unless you want to hear how frustrated I was. Making something that others all the while I could myself is also a topic.