I really love this game; it's so awesome and really fun. The Preds are really cool, and it's a huge improvement over the last version I played.
However...I do have some problems, along with some weird bugs that should be fixed.
Firstly, the PC is not healing my Pokemon when I put them in manually. Like, it doesn't heal them at all, and I have to heal them with Nurse Joy every single time. Even when they're fainted, it doesn't heal them, and I gotta heal them with Nurse Joy.
Second: I think there should be an Amulet Coin for the player to have. Because this shit, while fun, is super hard as hell. I spend almost all my Potions on a single battle, and it gets harder the more you get into it. Money is so hard to get, even with the EXP Trainers.
Speaking of, what are the odds of prey escaping? Because it's BS!! I devour one Pokémon on my first turn, and then on the second turn, they instantly escape!!! Like WTH?!?!
Third: Iron Valiant kinda sucks in the early game. Its early-game moveset is awful, and I can't even teach it better moves, even with the ones that it can actually learn. And it's Sucks because I actually want to use it on my team; it's so cool! Please fix it and give us the power to teach it moves in the early game, please.
4: I think there should be Vore TM moves to teach our preds. Like, some Vore moves are cool and awesome, and some are okay but pretty weak, and I wanna give them a different move for them to use to eat prey, like Lapras; they got Ass Drop, and it's okay. But I wanna teach it a different move instead.
Speaking of which: Some of the Vore Moves feel... pretty weak and tend to miss a lot of the time. A small buff wouldn't hurt, right?
5: Can you make it possible to fly to Blue Oak and the Underground, please!!? It's so Hard to go there every time on foot!
Plus, the encounters are just INSANE!!! I just take one step, and BOOM! Battle, even after running away, BOOM!! Another battle, slightly turning to the left, you guessed it, BOOOM!!! Another battle. Maybe it's because I set the running speed to always run, but it's still BS like that.
6: There are some Problems with some Descripions of either the Pokedex and abilities of some of the Pokemon being too long and not fitting, and they cut off at the end.
8 (Because I don't like that meme): Can you increase the Shiny Charm odds? I try to find some, but nothing comes! I don't know if it's me, or RNG in play. But damn, it's so hard to get one.
The Pred Safari Zone is awesome, but it feels...Small...Well...The whole map does anyway, but mainly, a few areas are smaller than the others, like the mechanic area. It's so small, I can only run back and forth in a single straight line. I don't have any wiggle room to walk in it.
Speaking of: GwenPool should be a Predmon for us to use, and some other New Preds should be added, unless you're saving them for a sequel to this game; then that's completely fine and super understandable.
Overall, this game is Awesome but has problems to deal with. Sorry to bother you, but I just had to say it.
Viewing post in Pokemon Escaped Emerald comments
I agree with most of your points, but I do have some info.I CAN confirm that shiny Pokemon can spawn (I've gotten a few) They're just rare (with the exception of the guaranteed shinies).
Also, I have not experienced the problem with prey escaping your Pokemon so easily and frequently. Maybe it has something to do with gaps in levels? I don't know. Maybe the Pokemon you're using just has a hard time keeping stuff down.
Gotta agree with that shed in the pred safari being too small though. Although the encounter frequency is pretty normal for a Pokemon game. If you don't want to be interrupted there's always repels.
1: Yeah, that makes sense. It's how Pokémon is like that. I'm just unlucky, I guess.
2: I use some high-level Pokémon. I used some to eat a Chansey that's LV 20, and it's out in the next turn. But that does make sense when you think about it. Some Preds are new to vore and aren't used to it. And it makes sense.
Oh, And Speaking of the Chansey, did anyone notice that the more your preds eat, the less EXP you gain, and that it goes down the more your preds eat? Even with the Lucky Egg. I should've added this to my comment.
And lastly: Yeah, it's really small. But the encounter rate isn't really a problem for me; it's just that I don't like small spaces. Also, yeah, I used A TON of repels in case it gets super annoying at some point.
Thanks for the pointers; I needed this.
1. PC's don't heal in this version because Essentials was not built with it.
2. Amulet Coin will be added early game for those who want more money
3. Prey escaping is set to 20% each turn. I will be testing to see if 15% is better but this was made so you have about an 80% chance to escape before turn 4.
4. Vore Moves are balanced around the fact that they make other Pokémon a lot weaker, so no buffs are needed for them. Balance is very strict on how much they can be buffed to make the game fair.
5. Good Point on Blue Oak added in. The Underground is right next to Poke Pallet so no need to add fly there.
6. We're looking into it right now to see which ones have it and which ones don't.
7. There's no 7 :/
8. Base odds are 1/2048 and charm adds two rolls making it better than base Pokémon games. Also there is another charm that adds in an additional roll so odds are good and won't be changed.
9. Safari is made like that, so it doesn't feel like a slog to get through. Gwenpool probably won't be done as there will be over 350+ Predmons total in the game after this update so there will be plenty to use.
I did like reading this though good feedback but some things will be changed while others won't be.
1: Ahh, I see. That should probably be fixed.
2: That's good to hear! ^^
3: OOOOOOOOOOOOOHH!! That actually makes sense- frustrating, but it makes a lot of sense.
4: Yeah, that's fair. If you buff them too much, the game would be too easy to play.
5: Thank you! Blue Oak is a pain to get to every time you wanna visit it. And I guess that's fair for the underground.
6: Good to hear! I really like the descriptions you made of each Pokemon, there so silly and cool.
8: Good! (⸝⸝¬`⩊´¬⸝⸝)
9: Ah, I see. That is pretty good. Guess I'm gonna get the sans Charm then. Also, I tried to get a Shiny Gardevoir with the Devour Chain, and I haven't gotten A single Shiny yet! For 4 hours!! It's hard as hell, and I'll postpone it until I get the other charm and Pokeraidar.
10: I see. Yeah, I guess that makes sense. In the mainline games, they kinda felt sloggish to find the place you want a Pokemon to get. And I guess that's fair for Gwenpool; hopefully we can see her in a future update, as well as some new areas to explore and catch if you're planning to add them.
No Problem, happy to help out even if it's as little as possible. And thank you for making an Awesome game! ^^