Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Nectar CollectorView game page

Small Platformer for ZX Spectrum Kwyll Jam
Submitted by pfeatherstone — 11 hours, 58 minutes before the deadline
Add to collection

Play game

Nectar Collector's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14.8004.800
Spectrum Spirit#14.8004.800
Overall#14.3604.360
Gameplay#24.0004.000
Completeness#24.2004.200
Creativity#54.0004.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Enjoyed playing this, as with all the games in this jam Im impressed with how quickly people can put together some ideas and make a full game. Some great graphics that look really clean. Had similar lockups / delays on death as was in my game so will revisit now ive learnt a but more.  

Submitted(+1)

Great little game! I LOVE the animation of the main character! Very worms-esque and the controls are tidy. I actually really like the smaller sprite for the main player as it makes the garden theme seem 'bigger'!

I had some long game freezes when getting killed by a certain purple worm but, other than that, I really enjoyed this!

Top work, sir!

Developer(+1)

Thanks. The small sprite is inspired by a PC game called Animal Well which has a little 8x8 main character. I've figured out how to fix the death freeze so I might update after the voting.

Submitted

Awesome! Looking forward to the update so I can laugh in the face of the purple eternal death worm!

(+1)

Fun game, nice graphics and cool sfx. I enjoyed exploring. Game hung when I died

Submitted(+1)

This is very good, great fun, the moving platforms is nice, a very nice end screen, reminding me of Bruce Lee ending a little bit, I think this was your first Kwyll game, and if so its superb. Only issue is where you start after a death, most of the time it feels off but sometimes the game freezes for quite a while until it drops you back somewhere to carry on. 

Developer

The post death state should pause for a second or so but my logic has so many "always" inputs it was too hard without redoing a lot of it.  The random positioning is strange, it's should return you to where ever you entered the current room. I was in such a rush to get it finished :D

Submitted

I think it's great. Thats the fun of a 2 week jam the main thing is to get it playable and fun. 

HostSubmitted(+1)

Looks great, plays well, great fun. Love that you've managed to get ladders, platforms, lifts (sort of) and a complete control mechanism in.