Inspired by Portal and Outer Wilds!
3 small playtest levels designed to test different things:
Explore - small slice of the game. Go in blind, see how far you get and what you notice. [Did you know where to go, did anything feel confusing vs intentionally mysterious, did anything feel unfair?]
Art - unique mechanic, is it fun?
Disorientation - does the "reveal" mechanic help with disorientation once gravity gets weird?