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France: I'm using Google Translate (sorry for any mistakes)  Hello! This mod works well; my model runs without issues using the game files, and "Uchinoko for Palworld" is an excellent tool for custom models in the game—especially since I have quite a bit of experience with Blender and Unity!  The latest update with PhysBones is working correctly for the tail and ears so far ^^  However, I'm running into an issue I can't seem to solve. I waited for an update thinking it would be fixed, but that hasn't happened yet.  Ever since the announcement of the Multi-Pak-Avatar-Build feature—designed to create multiple pak files for costumes to enhance the game's RP aspect—I've been trying to set up about ten different models/costumes for various equipment types. But when I click "Build," it triggers the build command and then... nothing happens. I've waited for at least an hour, yet the files for the multiple Multi-Pak-Avatar costumes/models never get created. I even tried downgrading my avatar to use fewer triangles, but that didn't work either.  Is there a problem, or did I miss a step? I've even tried re-doing the conversion-to-mod process.  Thanks for the reply! I'm really interested in having multiple skins for the armor.

Hello! Thank you for the kind words and the detailed report — and no worries at all about the translation.

We're investigating this. Two things could be going on: the multi-avatar build has a long stage where the progress display doesn't update at all (so it can look frozen while still working), but with about 10 models combined it may instead be hitting an internal size limit and failing without showing any error.

To tell which one it is, we need the log from your machine: after trying the build, please press the app's inquiry button (it has a Copy Log feature) and send it through the in-app form — that gives us everything we need to fix this.

Thanks for your patience