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Lordling of Hearts

An erotic, cozy, and comedic text/RPG adventure · By Nranchs

Suggestions Sticky

A topic by Nranchs created May 03, 2024 Views: 11,667 Replies: 143
Viewing posts 61 to 63 of 63 · Previous page · First page

When investigating Sparktail's Shed, you run into Scrii Mindthief. She mentions that that it's a hassle to find a Stud with some reach. I'd like to see an alternate scene if you have used a Draft of Lamia Coilcock.

It's already possible to give yourself both genitals at the same time. I don't think that every race needs an option to start as Intersex/Futanari/Hermaphrodite (However you want to say it). But having at least one that could be would be cool.

The ability to gift items to people. That way I can give them a potion of Virility or Fertility before I sleep with them. Or maybe I want to give them Body Modification potions. The Lamia even gives you a Titification potion and says to give it to one of your friends.

When you try to drink Alcohol during pregnancy have a pop up preferably that says no, but at least give a Warning about drinking while pregnant. Have an alternate date with Mork Fuzzybutt if you are pregnant. Just a change of drinks is fine.

When you are pregnant with multiple babies and they are ready. Have one birth as twins or litter, instead of two separate events.

Have a spot in the daycare for Eggs

On Level Up Screen could you add Base value next to the modified value of each stat. Right now it looks like it shows the modified value. If I change my equipment, it will change the number. So while Leveling up it would be helpful to see the base value just in case I change my equipment.

Also, your game is good so far. I'm really enjoying it

Developer (1 edit)

Thank you, glad to hear you liked it. I might add a species with some non-standard genitals options at some point, and displaying eggs in the daycare is in the planning (if I can get that to work without too much hassle). Combining pregnancy events is technically nearly impossible, unfortunately. Displaying base stats will require some modification to the stats system (as it currently does not know your base stats, but it probably should), but it is indeed a good idea to make that happen at some point, I will add it to the task pile. As for the rest, I will put them on the suggested features list, and see what comes in handy when filling out the updates

When using a ghost organ you can still get afflictions. It would be cool if you could avoid a mushroom maint tainting your body if you used a ghost organ.

Developer

That is a nice suggestion. A bit of a hassle to implement, but I will put it on the suggested features list.

Either give an option to increase fade time on the message log, or make it so that repeat message logs (Specifically the ones that tell you "There is nothing to quick interact/attack here") don't flood when you use a particular input alot (Which you might when you're looting an area quickly)
Not sure if Godot can flag messages then check if that flagged message has finished being presented in the log, or if there's any possiblity of lockout timers on specific messages (Just the ones for the quick loot/quick attack, tbh), but if there is that'd be the way I'd go.

Developer

Yeah, message spam is one of those things on the list of stuff I need to fix at some point. Will hopefully get around to that in an update or two

Viewing posts 61 to 63 of 63 · Previous page · First page