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Catching ZZZ's's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #20 | 4.194 | 4.194 |
| Gameplay | #39 | 3.419 | 3.419 |
| Polish | #46 | 3.452 | 3.452 |
| Overall | #54 | 3.484 | 3.484 |
| Art | #68 | 3.516 | 3.516 |
| Audio | #96 | 2.839 | 2.839 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre
Action
Fast paced Gameplay
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Comments
You thought you can keep me from sleeping!! mwahahahahah!!!
But really neat concept. We both made on the topic of catching Zs xD. I think when I’m losing invincibility, instead of losing it instantly, it should be blink a little and then stop, so that the player knows that invincibility is ending. Other than that, it was quite fun catching Zs.
This was a really fun gameplay loop! I spent quite a bit of time bouncing around and catching Z's (at first I was caught off-guard by how high I could jump, lol!). One thing I would have liked is some kind of indication (a little flash or sound effect or something) when the invincibility is just about to run out, because I occasionally got hit right after it ran out by taking a risk I might not have taken if I knew it was going to expire. I also feel like some kind of live score and/or leaderboard would also really add to the addictiveness of that core loop. But even without that, this is a really solid and fun game. Great work! :)
It didn’t seem like it at first, but the main mechanic really hooked me. I spent quite a while catching some Z’s. I guess you didn’t have time to add music, but that’s totally fine, the game is still really enjoyable. Good job!
heck of a gameplay loop. Dig the parachute mechanic and very clever game all around. A lot of fun playing. Graphics godd, clean , clear. A little more varied sfx , some more juice maybe but a cool creative game.