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A jam submission

SHELL BREACHView game page

Play as a turtle in a point-and-click stealth game, and uncover secret files.
Submitted by redgreengo (@bit2death), Davison Games — 2 hours, 3 minutes before the deadline
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SHELL BREACH's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#183.5003.500
Fun#233.3123.312
Overall#253.3373.337
Sound#363.1883.188
Art#383.3123.312
Theme#423.3753.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really love how smooth the camerawork is! Even though it's a bit jank, I like how the camera zooms in when you hold the gun out in the middle to create kind of an ADS effect, and how the camera zooms into the monitor when you look directly at it to make it seem like you are leaning in. Overall, really creative gameplay loop, kinda like fnaf 6 but with more involved tasks! Great Job!

Submitted

It felt like I was a ninja turtle playing fnaf lol, I really like it :D Nice job!

Submitted

Cool and unique, I likeed the gameplay

Submitted(+1)

I really loved the balance between having to solve puzzles and fighting off the games attacking the player. The only thing is the ammo is a bit punishing I ran out of ammo mid solving I think even just getting rid of it or having a easy way to regen it would be more fun. I also love the funny art and pics of the turtle!

Submitted(+2)

It's a great idea! The controls felt a bit funky at first, but I got used to them the more I played. I was trying to figure out what to do with the password. I checked your walkthrough and tried inputting the post‑it password into the 'Secrets' file, but I couldn’t seem to unlock it, so I was a little confused. Still, the concept and the way you mixed the computer shell with the hacker being a turtle who can hide in its shell is such a clever touch. Overall, great work!

Developer

Hey thanks for playing! The exact password should be turtleSuck. The capitalization is important for passwords.

Submitted

Ahh I see, that's why 😭

Submitted(+2)

Hey, this one is pretty cool...

I love the computer with the files, it's pretty entertaining to be looking through files scared of whether a guard will attack while searching! In general, the game looks quite good, especially for 3D in such a short window. The models are nice, I especially like the title screen. 

The camera movements feel nice and smooth, however when hovering to click the back button on the computer I had to keep retrying because the camera would zoom out right as I got close to clicking the button. Also, when shooting, I had a hard time aiming because it felt like none of my shots would do damage despite seemingly hitting the enemies. I think it could help to make it a little more clear where the reticle is. I was relying on my cursor, but it doesn't quite feel right to me. Regardless of this, I do really like the camera movements in general... the game feels really fun!

That's the best part, it simply feels fun. I genuinely enjoyed messing around, and the premise is pretty cool! Definitely reminds me of FNAF in a way, cool stuff! It's a little tough, but fun...

Good work, enjoyed this one lots :)

Submitted(+1)

Nice! Main guy reminds me of A Little Revenge As A Snack — Reviewing 'TMNT: The Last Ronin – Lost Years'  #5 – COMICON

Developer

Yeah the ninja turtles were a big inspiration, with the shell theme and submitting at 3am.  I was like, why can't there be mutant turtles that aren't ninjas? Glad you enjoy.

Submitted(+1)

this is so peak

Submitted(+1)

The mechanics of this game are really fun! Good game for the short time of the jam

Submitted(+1)

This game is actually good I had a lot of fun with it. I like the aesthetics of it and the escape-room vibe/gameplay is cool to see. Feels like FNAF but if it wasn't a horror game. My issue is that the guard enemies make the game too difficult, you already have to search everywhere for files and codes and having limited ammo AND limited health feels like a bit much. I like the variety the guards add, and I get the idea that limited ammo adds a soft time limit to the game, but maybe give the player a bit more leeway in regards to ammo and health. Also flicking down to turn around was VERY finicky and caused me to die several times because it wouldn't work properly. Overall though solid game and one of the best I've played in this jam so far.

Developer

Thanks for the feedback. That was one of the things I was a bit worried about was the difficulty, because we didn't have much time to playtest too see which combination of elements would get it just right in terms of balancing. A tip for dealing with the guards is to listen for footsteps or duck as soon as you see a light on the wall.

Submitted(+2)

Cool game! Didn't get to finish it completely but it was fun trying to read through all the codes while also defending myself!