Nice to see another shotgun game! I really enjoyed the aspect of creating your own arsenal, and having to actually pour the vials was a nice touch. I liked the potential of different elements having different effects, such as needing fire to trigger barrels, and I wished there were more direct interactions like this. I found it a bit frustrating to dodge with most of the level being small platforms and constantly fell, I think the game would benefit from a "recovery" move tech like a small double jump or dash (but I thoroughly enjoyed the cloud vial once I found it!). Excellent work, team!