Great game! I find the controls uncomfortable, I think there should also be a "modern" version. I personally don't like needing to look up to jump higher, more of a hold-the-key-down guy. I wonder if, for the lamps, they could light up the player like they light up the background instead of the current binary. Some explanation(tutorial) of the game would be pretty sweet, as I found myself disoriented even after reading the reviews and expecting it, perhaps a cheat sheet of the controls somewhere, as well as some kick ass lore to complement the game.
Extra points for making it for Game Boys, 8.5/10; easy 9/10 with more comfortable controls.
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Thanks for trying it out, and for the comment! Just to be clear, though, looking up does not make you jump any higher; jump height is purely determined by how long you hold the jump button down. And the lamps do light up the player a little bit when you're right next to them. And I tried to include a description of the mechanics and a little cheat sheet of controls on the itch page description, but maybe it could be more detailed.
I totally agree about the lack of a tutorial; that's one place I really wish I could have done a better job. I personally found it much easier with a gamepad (or on the actual Game Boy) than with the keyboard, but maybe that's just me. Thanks again for trying it out!
Well, I'm too much of a youngin to have a gamepad or Game Boy. That is very interesting. I was sure that looking up made me jump higher and not holding down, but now that I have gone and measured it, that is correct my bad. I wanted to double-check before posting the review, but I thought, whatever. I do know about the lamps lighting up the player; when I said "current binary", I meant more so maybe having the player be lit up like the background is by the lamp. I prefer things like the controls to actually be inside the game. I find that putting it in the description makes it far and stuff.