I think that this is something that, with a bit of polishing, can turn into a really fun game. I had a problem with not knowing where to go after the first checkpoint, and i think that having the sound affect that plays when swinging the axe only be played when the player successfully hits a tree would help a lot with communication, plus some fiddling with the size and speed of the cactus pricks would make it feel more thorough. All in all, throughout development you should include more playtesting, but it has great potential, basics of gameplay, and gameloop.
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ASH ISLAND's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound/Music | #14 | 2.556 | 2.556 |
| Art & Audio | #15 | 2.722 | 2.722 |
| Use of prerequisite | #20 | 2.889 | 2.889 |
| Overall | #20 | 2.656 | 2.656 |
| Gameplay & Enjoyment | #26 | 2.500 | 2.500 |
| Use of theme | #37 | 2.611 | 2.611 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
Was made with Ziva
GameMaker
Wasn't made with GameMaker
Easel
Wasn't made with Easel
Comments
The music of the game is really very relaxing, so the sounds. The art's detailed and clean, overall a nice game! I felt the tree cutting could be a bit more satisfying, but it's totally fine like this, for the jam version. The game was pretty polished. Oh yeah, also the duck's sound, it felt pretty funny to me haha, where did you get that lol, just curious?
Thank you so much! I’m really glad you liked it! I put everything I’ve been learning over time into this game, trying to make it as enjoyable as possible.
I actually added more sounds and effects to the tree cutting to make chopping the trees feel more satisfying, but I don’t know why something went wrong and they didn’t make it into the final version. Some of the sounds simply didn’t play.
And the duck sound actually isn’t a duck hahahahaha, it’s a chicken sound that I had saved. I downloaded it a long time ago, but I honestly don’t remember where I got it from hahaha.
Thank you so much for the feedback! It’s really important to me because it helps me know that I’m improving!!
Really cool game! The cactus projectile mechanic was a nice challenge. However, after beating the first section, I got a bit lost on where to go next—there were cacti everywhere and I kept dying trying to figure out the path. Adding animals/creatures would also make the world feel more dynamic and fit the jam's theme even better. Overall, I loved the creativity and the game you built. Well done!
Really amazing game! The assets look really nice and the gameplay was run.
The third room with a lot of the shooting cactus could be nerfed a bit though. The area was still fun but hard to see the cactus that is outside of the view
Also I think I went out of bounds here in the lava area? I flew to the right, then up, then right again and then I flew out of bounds. The floor was no longer lava and was a gray background
Overall, still a really nice game!
Best game played so far, great work on the assets and sound effects. keep it up! 😉





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