I considered a dodge or dash mechanic, but it caused some issues with level geometry the first time I tested it - so had to cut it for time.
I spent a lot of time on making the designer feel fun, as it's really more of a mech builder game with a test drive feature haha. I'm glad that worked out, and that you enjoyed the game.
The online component was crazy work, I had to write a whole system for that and it broke between the editor and Web builds numerous times. It's a miracle it even works haha.
Thank you for playing!