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[Pixel Artist] needed for 2D gothic/sci-fi "Metroidvania" type game (No AI art)

A topic by Real8e created 6 days ago Views: 641 Replies: 29
Viewing posts 1 to 16
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Pixel Artist Wanted for:
"In Tobias’ Shadow" — 2D Metroidvania

I'm looking for a pixel artist/animator to help develop the visual identity of In Tobias’ Shadow, a dark atmospheric Metroidvania currently in development.

I'm primarily looking for someone who can handle:

  • Character sprite sheets and animation
  • Enemy sprite sheets and animation
  • Environment and background art
  • Tilesets and environmental props
  • Lighting-friendly environmental assets
  • Doors, machinery, alien technology, architecture, etc.
  • Occasional larger pixel-art illustrations or scene-specific assets

The game combines a late-1800s gothic setting with alien/sci-fi elements, so I'm looking for an artist who can move between old architecture, underground environments, laboratories, alien technology, creatures, and humanoid characters without everything feeling like it came from a generic asset pack.

Art Direction

The goal is high-quality, detailed pixel art suitable for a professional Metroidvania.

References for the general level of quality would be games such as Blasphemous, Dead Cells, The Last Faith, and other modern high-end pixel-art games, although I'm developing my own visual identity rather than trying to copy any particular game. (No AI art)

Characters need to have strong silhouettes and smooth, readable animation. I'm especially interested in an artist who understands that a good sprite sheet isn't simply a collection of good-looking individual drawings—the proportions, positioning, timing, and movement need to remain consistent from frame to frame.

Animation Work

Characters and enemies will eventually require things such as:

  • Idle
  • Walk / run
  • Jump / fall / land
  • Turn
  • Dodge / roll
  • Attacks
  • Blocking
  • Hurt / death
  • Interactions
  • Special abilities
  • Character-specific animations

There will also be more unusual animations for story moments and interactions as development progresses.

What I'm Looking For

I'd especially like to work with someone who:

  • Has strong pixel-art fundamentals
  • Can animate characters smoothly
  • Maintains consistent proportions between frames
  • Can work within exact sprite dimensions and grids
  • Can interpret concept art and descriptions
  • Is comfortable receiving detailed feedback
  • Communicates reliably
  • Can provide progress updates during active work
  • Is interested in developing a consistent visual style over time rather than just making isolated assets

Communication is extremely important to me. This is a project where we'll be iterating on characters, environments, animations, and visual ideas together, so I need someone who is reasonably responsive and comfortable discussing their work throughout the process.

Paid Work

This is a paid position.

I would initially like to start with a smaller paid test assignment, likely involving making some basic movements for Viktor (the game's protagonist). The purpose is to make sure the art style, animation quality, workflow, and communication are a good fit for both of us before committing to a much larger amount of work.

If we're a good fit, there is potentially a lot of ongoing work as the game develops.

Interested?

Please send me:

  • Your portfolio
  • Examples of character animation
  • Examples of environment art, if applicable
  • Your normal rates
  • Your availability
  • Your preferred method of communication
  • Any shipped games or projects you've contributed to

Hi! I am very interested in your project.

You can see example animations and environmental assets on my portfolio: https://eempopixel.carrd.co

I have immediate availability. I can discuss rates/availability over DM. My discord username is ashnaaaay (with 4 a). Thanks!

Thanks for the reply. That samurai and sun art looks really cool, but overall, I don't think the styles are what my project is currently looking for. Thanks for your time

Hi! Your project looks really interesting ,the gothic + alien/sci-fi mix is especially close to the kind of work I enjoy doing.

I'm a pixel artist / art director with around 7 years of experience working on character art, animation, environments, UI, and game-ready assets.

Portfolio: https://www.behance.net/gallery/75745997/portfolio https://www.behance.net/ThunderNoise

More work / updates: https://x.com/Raysixx_ https://x.com/ThunderNoiseArt

My usual rate is around €22/hour, although I'm also happy to work with fixed prices per asset or milestone.

I'm comfortable starting with the paid Viktor animation test and then estimating larger batches once we've established the sprite size, animation complexity, and visual style.

I'm currently available for ongoing work, and my preferred communication method is Discord: raysixx

Would love to see the current character concepts and the visual direction you already have for the game!

One profile is from Spain and the other is from Sweden? Two different people? So you outsource the labor?

Hi, I can design and animate the dark gothic/sci-fi pixel art sprites tilesets and environments for "In Tobias’ Shadow" I focus heavily on frame to frame volume consistency, readable silhouettes and smooth movement for fluid Metroidvania combat. I am comfortable with active daily communication iterating on detailed feedback and starting with a paid test assignment for Viktor. What target sprite dimensions or grid size 32x32, 48x48 are you planning to use for the protagonist's base animations?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/NqPXNd
https://www.artstation.com/artwork/rlNAyE

thanks for the reply. the background art looks cool/interesting, but the sprite animations don't match what I'm looking for currently. Thanks for your time

Hey! Pixel artist and animator here with over 10 years in the industry. Blending gothic architecture with alien tech without making either side feel like some generic stock asset pack is honestly the exact kind of art-direction puzzle I love sinking my teeth into.

You can check out my portfolio here:

https://pix.portfolio.site/

When it comes to character animation, my strongest proof of concept is a pair of arcade games that shared a single character roster. They needed full combat movesets, attacks, hit reactions, stances—plus a completely different set of sports and dunk animations on the exact same base characters. It's a great reference for keeping proportions and timing rock-solid across wildly different animation types on one rig.

For environment art, I directed the entire visual identity of a top-down game solo, using an "Adventure Time meets Berserk" tonal reference for the NPCs, environments, and overall art direction. I’ve also tackled large-scale modular environments, building dozens of ambient animated set-pieces like creatures, machinery, and background life designed to make a world feel genuinely alive rather than just serving as static background dressing. That lines up pretty closely with the atmospheric, lighting-friendly environment work you're after.

As for shipped and released work, I worked on Sacrifice Your Brothers (available on itch.io), along with that top-down game and various commercial animation projects—the biggest and most demanding being a fully animated product commercial.

My rates sit at a standard $45/hr. I’m also totally down to start with a paid test on Viktor's basic movements first. That's honestly the smartest way to check fit before either of us commits to a bigger scope.

Availability-wise, I've got room to take on ongoing work alongside my current projects.

I prefer using Discord for communication, and I'm totally comfortable with iterative feedback and dropping regular progress updates as I go. if you eant to add me, this is my discord pix_wizrd

Let me know if you want to pull up anything more specific from the portfolio before we kick off the test!

Hi! That gothic and sci-fi mix sounds awesome, it’s exactly the kind of style I love working with. 

Most of my portfolio is isometric, but I have solid pixel art fundamentals and can easily adapt to a 2D side-scrolling perspective while keeping silhouettes and frame-to-frame proportions consistent. 

To answer your questions: 

  • Portfolio: https://imgur.com/a/lLxdZqC 
  • Rates: I'm flexible. We can discuss a fixed price per asset/milestone or a fair hourly rate. 
  • Availability: I can start pretty much right away. 
  • Communication: Discord is perfect for me. 
  • Paid Test: I'm absolutely down to do the paid test with Viktor’s animations to see if we're a good fit. 

Discord: pavlinn_88428
Email: n62650670@gmail.com 

thanks for the reply. There are only 3 examples on the link you sent me, and it doesn't look up to par with what the project currently needs. Thanks for your time

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Thanks for the replies. I'm reviewing your comments and will get back to you shortly. Thank you for your time everyone

hello there,i will be happy to take on the project
will be happy if u dm me on discord so i can show you my work sample :abiodun_0

if you cannot provide details of what the post asked for then Im not willing to DM you on discord just for some references. Pass

Hi, I'm Caronte - 2D Art Director and Senior Pixel Artist with 10 years in games and the last 4 leading art from concept to final assets. I specialize in fluid character animation and full environment direction - no AI.

Portfolio: https://carontegraphic.com
ArtStation: https://www.artstation.com/carontegraphic

Character Animation: https://www.artstation.com/artwork/b05XPE - I maintain exact proportions and positioning frame to frame, with fluid 8-12 frame loops in Aseprite.

Environment Art: Isometric urban and fantasy worldbuilding in Kekspace - buildings, machinery, props, vehicles - https://carontegraphic.com/kekspace-1 - lighting-friendly tilesets.

Rates: $25/h or fixed per set. For the Viktor test [Idle/Walk/Run/Jump] - $180-$250 fixed, or hourly.

Availability: Currently working on ongoing projects and I have availability to take on another project in parallel - 20-25h/week for this one, with room to scale for milestones. Daily progress updates.

Communication: Discord  preferred (caronte.graphic)- fast response  - or Email. Comfortable with detailed feedback and active iteration.

Selected Projects:

Kekspace for Pepecoin 2024-2026 - Alpha Version - Pixel Art Direction - 100+ assets - Characters, Buildings, Vehicles, NPCs animated

Mask of the Ancients 2026 - Characters, Enemies

Orbeast 2022-2024 - Unreleased - Full Art Direction - Animated Backgrounds, Character Design, UI, Logo

Happy to start with the paid test for Viktor to check style, animation quality and workflow fit.

Thanks,
Caronte

appreciate the thorough reply. unfortunately, I dont think your style matches the artistic vision for the project. Thank you for your time

Hi, thanks for the honest feedback, I totally get it.

My last public projects [Kekspace / Orbeast] are more colorful, so they don't show the dark fantasy side that Tobias' Shadow needs.

My pixel art range is wider though - I'm a huge dark fantasy fan.

Here are some concepts closer to what you're looking for: https://www.artstation.com/artwork/rz9z4m

If you still have a slot for a quick paid test, I'm happy to do a small sample in your style to see if we can find a match. Either way, thanks for considering me and good luck with the project.

Best, Caronte!

Hey, I saw your post about needing a commission I specialize in exactly that. Can you send me a few more details about what you're looking for, and your budget/timeline?
Here's my discord username; velocity60
Dm for my portofolio

You cannot provide references or any related information, and require a DM to give what I am asking - Pass

What's your discord username? 

So I can send my portfolio 

Can you read? What did I just type?

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Hello! I'm a freelance pixel artist, I'm interested in your project!
Here is my Portfolio: https://notion.so/Curse-Pixel-Art-358abea07dcf8086a11fe7dd243e819f
I have some examples of characters animations there!

My rate is around 25$, but I usually get paid by assets, we can negotiate.

I'm doing this full-time so I'm really easy to find and to communicate to at almost any time on Discord. I'm available for long term.

My Discord: curse_66950

Hope to talk to you soon!

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Hiya.

Here's our Pixel Art gallery: https://oraystudios.com/portfolio.html?id=25

Some Animated Pixel Sprites & Tiles works: https://oraystudios.com/portfolio.html?id=21

And Pixel Animations are here: https://oraystudios.com/portfolio.html?id=36


Here’s the FAQ about us: https://oraystudios.com/faq/. I hope that’ll help you to get to know us a bit. 

You can contact us through our website, or here:

Email: kobra(at)oraystudios(dot)com

Discord: kobra_oraystudios





 

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Thanks for the reply. Cool stuff on your page, but not the style I'm looking for. Thanks anyways

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Hi! I’m interested in your project. I’m sharing my 2D pixel animation as a relevant example and would love to help create smooth character and enemy animations for In Tobias’ Shadow.
Portfolio: https://www.artstation.com/artwork/q0QAPn
Discord:carljohnson0017

Hi i am an pixel artist, i will love to help with your project

Discord   felixity0590_88597  felixitybg34231.artstation.com

Thanks for replying. I only see one picture with some small foods and miscellaneous items. Do you have any more reference art?

(2 edits)

yeah sure i can show you  if you message me on discord  felixity0590_88597 and there are more references there if you tap on the one picture with some small foods and miscellaneous items

The link doesn't work anymore. And I don't add people on discord just for references that they can post on Itch

ohh  https://felixity0590_8859.artstation.com/

Hey! Your project sounds like a great fit for my pixel art and animation skills. I’m especially interested in the gothic and sci-fi mix, and I’d love to help with character sprites, animations, environments, and other game assets
Portfoilo:https://www.artstation.com/artwork/ayY5Yq
Discord:rendercraft88