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May I fly?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #4 | 3.917 | 3.917 |
| Presentation | #6 | 4.238 | 4.238 |
| Concept | #7 | 3.810 | 3.810 |
| Enjoyment | #10 | 3.571 | 3.571 |
| Use of the Limitation | #16 | 4.048 | 4.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
codeserk
Software used
zed as IDE, game was built with my mini-engine in C using typical C libs like sokol + flecs
Use of the limitation
visuals are quite simple, limitted palette + a lot of dithering. but especially the main mechanic is as simple as possible.
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Comments
This was really nice!
Very nice idea, the style is so cute! I like the little story with it, only thing I noticed sometimes it's hard to see the blue circle because of the background (for example at the beginning with the clouds).
It’s a really cool game idea. And I really liked the game’s graphics.
waa.. the ambience on this one is amazing really good job!
Very atmospheric! I really liked the sound and visual design. Controls feedback was a bit ambiguous, though
Amazing art paired with an amazing dialogue! Well done my friend!
Really cool visuals, Nice concept
Really good game!
I could see this being something that would fit right into the era of flash. As others have said, it's very well polished, and has a great atmosphere.
It does not overstay its welcome, and has a good difficulty curve.
My only complaint is that I was so focused on hitting the timing, that I wasn't able to appreciate the dialogue nor background art enough, although, that may have added to the mystique.
Thanks for your feedback :) yes, very late testing the game I figured out “simple mechanic” is not necessarily easy … I died so many times just few steps to reach the end.. I tried to add flash effects to text so that could be read too but is not enough and I still wonder how this could be improved for other rythm games I want to make.
BTW in case you are interested on seeing more, ENTER key = debug I intentionally left to always do perfect hits :)
Very polished and atmospheric game. Gameplay also fits the theme very well. Good job!
cool
Amazing style and vibe
Really love your style on this!