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StealthMuffin

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A member registered Dec 31, 2023 · View creator page →

Creator of

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Thanks so much for playing!

That was cool! I like how you got to skip around as different objects! 

Fun! I think the 10 minute timer is a bit long, unless there's more enemy variety that I didn't get to.

We just ran out of time. I wanted to have better level layouts, a bit more progression, and you unlock the roll/dodge thing after completing the first few levels. So... kinda? We liked the drop in thing with the intro script, but it needed a fair bit more polish.

I see we also had a similar interpretation of "countdown." Cool game!

Super fun! I love that all the upgrades were so straightforward.

Really, really, really cool! I loved how simple the game was and how it wasn't too punishing. The game did freeze when I tried to walked onto a staircase, I think maybe because I input a movement command at the same moment I stepped on the staircase?
Still 10/10, would and will play again. I would buy it on steam for a few bucks in its current state, or even for mobile if you ported it.

Really, really, really cool! I loved how simple the game was and how it wasn't too punishing. The game did freeze when I tried to walked onto a staircase, I think maybe because I input a movement command at the same moment I stepped on the staircase?
Still 10/10, would and will play again. I would buy it on steam for a few bucks in its current state, or even for mobile if you ported it.

That so good to hear because that was exactly the goal for that level! Best if you ignore the first count so you can get them all in a line. The idea was to have a lot more levels that were all kinda like a puzzle, but we ran out of time.

Would it surprise you that we also ran out of time?

Neat little game! I feel like I can see the wario-ware here!

Very nice.

Very great! Loved the concept!

So simple and cute. Love it!

Really neat! I like that the countdown is the goal for this one!

These games are super hard to balance, so it at times felt unfair, but I still played it for a while trying to get further and further! I could see this being a fully fleshed out game I buy on steam.

That noise when I laundered money scared the crap out of me....

Such a neat idea!

I loved that at the end you got to put all the boxes you just filled up into ANOTHER box. Really nice touch! I'd love to see a clearer indication of what tiles the objects fill, or have them snap or slide into place when you drop them.

Quite Nice! I wasn't able to find every flower, there were a few issues with bounds (it seemed), and I think a brief tutorial would be of benefit, but I really enjoyed it. Super cute!

Really cute! I'm having trouble finding anything other than a single flower, but I still like the vibe. Well done!

Really great! I loved the puzzles you came up with here! I think an animation of the character sliding from tile to tile and pushing boxes and a reliance on just keyboard or just mouse instead of having to switch back and forth from keyboard and mouse would've been super nice. 

Loved it! Super simple and not super clear on controls, but I kinda liked that. I was clearly having an impact but, like the wind, it wasn't super easy to predict.

Thanks! I agree with it all! I wanted to craft a better story but ran way over on time. Lots learned with this to use on future games for sure.

I agree with the sound effects and music. I wanted to include wind whistling by in random intervals, footsteps on metal, and rattling that increased with volume as you continued on, but time ran out soooo fast. Thanks for the feedback!

Please let me know what you think!

(1 edit)

Sadly the visual elements were broken for me. I couldn't tell what to shoot and what to collect!

Hope you all like it! Please be gentle, its my first game on here and I'm sure you'll find some bugs!