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Cat sky race's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #33 | 3.667 | 3.667 |
| Concept | #57 | 2.667 | 2.667 |
| Overall | #58 | 2.708 | 2.708 |
| Presentation | #62 | 2.417 | 2.417 |
| Enjoyment | #66 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
I can't do anything complicated lol just a simple race
Cookies eaten
0 :(
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Comments
Just getting a game to go in godot deems hard at first, but you got there! Lovely first attempt despite not quite getting it to where you wanted. My first 2 game jams were likewise not finished, so keep trying and it'll happen!
Thank you very much for this message, it's very kind and motivating!
Pretty good
thanks!
Here's a cookie( 🍪
It's cool, the restrictions here are good. But I don't find it particularly interesting. Could they add some new obstacles or something? And after the finish line, you just fly in a straight line(
Thaaanks 🍪
That's totally true, It's not a very fun game so far, haha. I didn't manage to reach the finish line in the time I had
Thanks for playing!
This was cute! I like the art style! And it is very simple! fits the limitation well! The only critiques i have is well... it's very easy. My first playthough, i was still checking the controls. so I ended up not even touching the keyboard the entire race and still won. the rival ai stood no chance. likewise, i like the boost, but there is no way to keep the foword momentum. I thought i could keep the speed until i hit something but no. But as it stands, i have no reason to interact with the boost nor the controls because the rival has no way of keeping up. I saw that this game is unfinished, so I suggest you use the voting period to update your game, then post a post jam patch once the voting period is over with the stuff you couldn't fit in. it's a good way to practice! I look foreword to seeing more from you!
Thanks for the feedback!
Yess, it's definitely a great way to practice!
I wanted to create a system where you build up speed by holding the boost button, but if you hit a cloud while holding it, you'd lose all your momentum.
Unfortunately, I don't have any more time to dedicate to it, but I'll try to make a playable game next time haha
Thank you for trying!