I like the concept of traveling through time to collect DNA samples and save extinct species. It is a creative interpretation of the survival requirement because the goal is not just your own survival—it is theirs. The laboratory, dinosaur era, and frozen area each have a distinct look, and the stylized graphics are decent and consistent.
I collected several objects and explored the different locations, but I became unsure about where to find the remaining items or how to use what I already had. The inventory icons are small and unlabeled, interactive areas are not always obvious, and some of the dialogue hints are too vague to explain the next step. For example, being told to “use your brain and stick it somewhere” did not help me understand which item or location the game expected.
The game would benefit from item names or tooltips, clearer feedback when an item is selected, more visible interactive areas, and a mission checklist showing which DNA samples are still needed. An optional progressive hint system would preserve the puzzles while helping players who become stuck.
Overall, this is an interesting concept with decent visuals and a good foundation, but clearer explanations and more useful clues would make it much easier to continue and enjoy.