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Really strong mood here — the night scene packs a lot into 64x64 (moon and stars up top, the bare tree, the little home, and that cross-section of earth down to the water). It sells "storm's coming, get out" without a word of text. Smart call making the play camera zoomed-in and intimate and then putting the whole layout on the M map/hints overlay — that's a clean answer to how hard navigation gets at this resolution, and it kept me oriented while still feeling like I was burrowing around in the dark. WASD + Esc-to-close felt natural. One small note: after closing the map I wasn't 100% sure of my immediate next objective, so a one-line nudge on the hint panel ("dig toward the ___") might help newcomers commit faster. Lovely atmosphere overall — nice work!