The graphics are nice and cool, the progression feels great, but there wasn’t enough variety in the activities during the run.
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Cleanup Wizard [JAM]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #60 | 3.345 | 3.636 |
| Audio | #62 | 3.094 | 3.364 |
| Overall | #65 | 3.303 | 3.591 |
| Authenticity (or, Creativity in use of resolution) | #68 | 3.847 | 4.182 |
| Gameplay | #74 | 2.927 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Cleanup Crew - Game is an incremental about physically(?) cleaning up computer viruses
Save. That. For. Later. Or... Die. - Timer / Health / Virus Reserves are all one thing. Picking up virus stuff restores it, hitting consumes it.
Gotta Go Fast - (Loosely) "Number go up" game, value goes up quick
Tooling
GameMaker Studio 2 - Fairly familiar with the tool, though this has been the most "proper" use I've had so far. During this jam, I hade a very nice chance to play with surfaces (Hitting F3 brings up the surface debug!)









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