Play game
Super Grid 64's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #53 | 3.333 | 3.800 |
| Authenticity (or, Creativity in use of resolution) | #59 | 3.947 | 4.500 |
| Overall | #64 | 3.355 | 3.825 |
| Graphics | #66 | 3.157 | 3.600 |
| Audio | #70 | 2.982 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Pattern Recognition - Paying attention to the sequence of patterns that the danger tiles for the current room use will help you survive longer :)
Tooling
Visuals: Aseprite
Engine: Godot
Music: strudel
SFX: ChipTone
Familiar with Godot and strudel. First time using Aseprite and ChipTone for anything more than playing around!
Leave a comment
Log in with itch.io to leave a comment.






Comments
This was a smooth experience. This makes me want to play this in real life. You executed this very well, good job!
This is genuinely cool, and I can't get over just how *clean* it is. The number indicators built into the tiles for the ones that need to be activated in order? Wonderful. The menu all fitting to the tile grid? Perfection. Well done.
Fun game! Felt well balanced - it seemed like I could get anywhere with enough time, it was just me executing poorly, misreading the pattern, or not anticipating a change in pattern and getting too greedy after hitting a checkpoint.
wow. super fun. the dice(die?) numbers on the floor tiles was a nice touch. everything is really polished and presented well. great job!
It’s a very addictive and challenging game; it was fun to play with the timings of the deadly red squares.
Surprisingly addictive gameplay! I love the arcade game kinda like that thing arcade thingy kinda like that inspiration. Its fun!