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A jam submission

Super Grid 64View game page

Learn the danger patterns, activate objective tiles and try to collect as many points as possible along the way!
Submitted by Hazberg Studios — 2 days, 12 hours before the deadline
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Super Grid 64's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#533.3333.800
Authenticity (or, Creativity in use of resolution)#593.9474.500
Overall#643.3553.825
Graphics#663.1573.600
Audio#702.9823.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
Pattern Recognition - Paying attention to the sequence of patterns that the danger tiles for the current room use will help you survive longer :)

Tooling
Visuals: Aseprite
Engine: Godot
Music: strudel
SFX: ChipTone

Familiar with Godot and strudel. First time using Aseprite and ChipTone for anything more than playing around!

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Comments

Submitted(+1)

This was a smooth experience. This makes me want to play this in real life. You executed this very well, good job!

Submitted(+1)

This is genuinely cool, and I can't get over just how *clean* it is. The number indicators built into the tiles for the ones that need to be activated in order? Wonderful. The menu all fitting to the tile grid? Perfection. Well done.

Submitted(+1)

Fun game! Felt well balanced - it seemed like I could get anywhere with enough time, it was just me executing poorly, misreading the pattern, or not anticipating a change in pattern and getting too greedy after hitting a checkpoint.

Submitted(+1)

wow. super fun. the dice(die?) numbers on the floor tiles was a nice touch. everything is really polished and presented well. great job!

Submitted(+1)

It’s a very addictive and challenging game; it was fun to play with the timings of the deadly red squares.

Submitted(+1)

Surprisingly addictive gameplay! I love the arcade game kinda like that thing arcade thingy kinda like that inspiration. Its fun!