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bolf's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 4.000 | 4.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #6 | 3.286 | 3.286 |
| Visuals | #10 | 3.429 | 3.429 |
| Audio | #22 | 1.429 | 1.429 |
| How well does the game fit the themes? | #30 | 1.571 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Very fun! I like the visual style, the scan lines were a nice touch!
Time limit at level 17 is very short, I could not make it. Nice game overall!
Thanks! That hole has some juicy angles you can hit, but I agree that it needs some rebalancing. Woes of loose playtesting :)
Great game! I made it to level 17. Lot of great gameplay. Dying should reset your clock
Thank you! Ah that’s a good point: I can see how it almost always forces you to restart the level, so removing additional friction would’ve been smart.
Not sure if the visual style filter to make it look like a TV monitor worked; it was more distracting. Gameplay was OK, and there is potential to be developed further.
Yeah, the effect could’ve been a bit more subtle. Could’ve also added a simple control to let players configure it themselves - that would’ve been even better. Thanks for pointing this out!