This was a nice, relaxing, and fun experience. I love games where I can just explore and find resources.
Play game
DEEP MINER 64's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #46 | 3.443 | 3.583 |
| Graphics | #64 | 3.203 | 3.333 |
| Overall | #66 | 3.303 | 3.438 |
| Authenticity (or, Creativity in use of resolution) | #75 | 3.683 | 3.833 |
| Audio | #76 | 2.882 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
The game doesn't go into detail about the player's backstory, however the game takes place off-world, on a different planet.
The finite resources amidst the hostile underground make the player feel strongly like a "Fugitive" in an unfamiliar space.
The limited fuel- constantly burning as you move and drill and fly around- practically tells the player they've "Gotta Go Fast".
And, of course, something terrible happens if you reach the bottom (of the world), as... "You're Not Allowed To Win".
Tooling
I used the same tools I'm already familiar with- DragonRuby for coding the project, GIMP for art assets, and Audacity (the beta version~) for cleaning up SFX generated in the online music-sketching tool Beepbox.co (delightful thing, really!)


Leave a comment
Log in with itch.io to leave a comment.