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(2 edits) (+2)

I really enjoy this game for couple run and for the demo review maybe it need more improvement (I'm playing on Android version), First the Food menu need some kinda scroll feature with smooth finger motion, it's hard to scroll all food with the current feature. Second, I played Office Feeder game before I didn't get too much pressure from it, but it seems this game have pressure that doesn't make any sense like the "suspicious" And "boredom" Mechanic, I want to pay the Food for the Customer all the time when I have enough currency, it's doesn't seem illegal to me, just buy bonus food for the customer, you can change it with some kinda Dinner Dash/PlateUp! mechanism where player have to serve faster to meet The Best Review/quota possible and add 2-3 different difficulty level for this mechanic like Casual, Normal and Hardcore + keeping the Rougelike theme in it (create 2 different mode if you wanted to keep the current mechanics) That's all from what I can tell about this Demo, I'm looking forward to your game when it full release

Keep up your good work

(+2)

Hi! I can say that if you don't like playing with suspicion and boredom, there's a separate game mode for that. And the limit on refills can be expanded via abilities up to 12, which seemed like the well-balanced option. But, of course, in the future balance will be changed