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BugBus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #9 | 3.750 | 3.750 |
| Enjoyment | #25 | 3.083 | 3.083 |
| Overall | #35 | 3.188 | 3.188 |
| Use of the Limitation | #40 | 3.500 | 3.500 |
| Presentation | #62 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Shield Does Pixels
Software used
Godot 4.6.2, Piskel, Krita
Use of the limitation
Left click and mouse drag control the entire game.
Cookies eaten
None!
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Comments
I liked the game. Although the collision polygons were a bit janky, the controls were responsive and I didn't have that many collisions. It felt kind of relaxing to drive between islands. At one point I wished the arrow color would indicate which island the passenger should be dropped off. I laughed out loud the first time that I saw I was playing a snail
reminds vangers
I also went with a one-button kind of input! I think a bit of music and sound effects would've been awesome! An indicator to head back home once you have completed all the bug routes would also be awesome, as that stumped me for a bit.
Very fun, the controls were very satisfying. I only got one question, how do I equip the car skins I buy?
Very cute. The simple art style was fun. Fun simple game. Nice work!