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(+1)

If the story is linear to what degree do the choices matter?

Are there separate routes?

Do only certain choices matter?

Or do all of them effect the route and possible future endings?

(+1)

This game is linear and will most likely remain so, as I didn't build it in a way that would support branching paths. I didn't want the scope of the game to get too large for my first project. That being said, I do plan to make my next game more choice-based, as I'm much more confident in my ability to create a branching story. I have set up a couple of stats and items in the game's files that could be used at a later point if I were to add some small branches that would most likely loop back to the main path of the story, and honestly, I'm not sure what the ending will even look like yet.