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I enjoyed my playthrough of this game ~ I restarted level two 10 times! That being said, the two minigames felt disconnected to me. The water consumption and heat levels that I was micromanaging in between levels felt like they did not mean anything in the tower defense scene mechanically. Though the management definitely got your point across narratively. I am curious to hear if heat and water management were meant to factor into your tower defense scene with a longer dev cycle. Thanks for making!

Thank you so much for the comment!! Heat and water were meant to factor into the tower defense scene, but we didn't have time to implement that. <3