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(+3)

Really interesting concept, having the layers of dressing up a character and then sending them off into some mad shenanigans! I had a problem where I couldn't seem to check my adventurer's status when they were in the pits so I had to guess a lot, which often meant throwing them too far into the deep end and losing someone :(

The dress-up outfit aesthetics linking and creating a class is a cool idea! I'd almost like to have stats for each piece of clothing that's clear to see, with these allowing for unique class combinations to form. Pair a cowboy jacket and sneakers and get some kind of speedy gunslinger, pair a tutu with plate armour and get a bard, etc etc. Not seeing which piece belonged to what set did leave it up to guesswork a bit, but it was still really cool getting to mix and match and make something for each character, and have that reflected in their adventuring form too!

Aside from the slight audio stutter when swapping through menus, the sound is really on point with this one, and I liked the general cutesy vibe this gave off, contrasting with the "Fighting for our lives in a dark hole". Surprisingly hard to raise 500 gold too, or I just suck at the game.

Really fun play! Nice work :)

(+1)

Mackaye!!! Glad you liked the concept!