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I didn't get around to fully fleshing out the details of the gameplay, but in broad terms I wanted to have a story where the building had been used for different worship throughout the ages.  The old gods that used to be worshipped were sealed in the top tower of the building, and freeing them would reveal more details in the architecture itself (such as revealing statues of the old gods in the pillars etc.)

Damn - that coulda been cool! Having it be like an escape room, sorta game, but instead of being the one escaping, you're breaking out old gods and freeing them? I could see that being really cool.

Do you plan to keep working on it?

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Definitely feeling inspired to continue working on it for now! But will see if I actually finish it x3

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let me know here if you do - I'm a sucker for puzzle games!